This character is based on the awesome concept of Blad Moran. Turned out to be quiet a challenge...
For the hairs I use vray material on different maya hair systems. I use different ways to generate curves. 
from zbrush's fibermesh, from polyloop, from paintfx or just the usual way.
For the fur on the face I use vray fur with a density map to exclude the parts I don't want furry.
Thanks for watching :)

You may also like

King Of Fools
2012
Futuristic Grumpy Buggy Driver
2012
The day I met Time....
2009
HONDA V4 Concept Bike - Vintage Productions
2010
Metal Slug Fan Art: Marco Rossi
2015
Celeste,the return of the wicked mountain witch.
2014
Character Design Challenges Speedpaints
2015
Steve and Suzy Planet exploration
2014
SPEEDSCULPT: Animatrix: World Record, DAN
2017
Kharon and the old man.
2009
Back to Top